![]() ![]() There are like 5 more replies going into more and more fine details about how this will work, and if you click through you can read them all. As noted above, the way it’ll work in the next PTR/Beta patch is that Master difficulty will unlock for your account after you’ve completed Act IV on one of your characters, and Torment difficulty will unlock after you’ve reached level 60 on one of your characters. I read that as “We (players) will need to complete all of act IV in Master before we can test torment difficulty”. (For clarity, the change will also affect the Beta, not just the PTR.) This change will available for testing in the next PTR patch. Once 2.0.1 goes live, the goal is for players to be able to unlock Master difficulty after completing Act IV on one of their characters, and then unlock Torment difficulty after they reach 60 on one of their characters. ![]() Lylirra: While we do want to test the change itself on the PTR, it’s not a PTR-only change (if that makes sense). Is this to only test torment in the PTR or is this how it will run live? Lylirra: To compensate for Torment unlocking at level 60, in the next PTR/Beta patch the requirements for Master are going to shift and the difficulty will now unlock after you complete Act IV. As a result, the intent next PTR patch is for Torment to unlock once you reach level 60, which will provide access to players both on the PTR and Closed Beta. Nevalistis: We’ve heard some pretty significant feedback regarding the current difficulties available to players on the PTR. ![]() In both games players will have to complete the regular game content on a lower difficulty level before unlocking higher difficulties. Blizzard reps made a few posts about the requirements planned to unlock Diablo 3 and Reaper of Souls difficulty levels. ![]()
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